DSSingleCard.com
Basic Setup
1. With the power off, the host loads the game cartridge into their Nintendo DS system.
2. The host powers their system on, then taps on the "Warning" screen and then on the graphic for the game.
3. When the word "Start" appears on the lower screen, draw a circle around it with the stylus to begin.
Downloading
1. Draw a circle around the word "Multiplayer" (the bottom option).
2. Draw a circle around the words "Download Play" (the bottom option).
3. The guest(s) will power on their Nintendo DS system.
4. The guest(s) tap on the "Warning" screen and then on the "DS Download Play" button.
5. When the graphic bar appears saying "QuickSpot", the guests tap on it.
6. The guests' DS systems will ask "Would you like to download this software? Tap "Yes".
7. When the host's DS says that all guests trying to connect are connected, the host draws a circle around "Begin Transfer" (bottom center of the screen).
Game/Feature/Options Selection
(There are no selectable options prior to playing the game; for Replay Options, see below.)
Game Controls / How To Play
1. Each player will be shown a series of pictures.
2. Each picture will be displayed on the upper screen and again on the lower screen.
3. The pictures on the upper and lower screens will look identical to each other except for one detail.
4. Players have to figure out which detail is different between the picture on their upper screen and the version on the lower screen.
5. Once players have discovered the difference in the pictures, they must draw a circle around the added detail, chaned detail, or the lack of a detail.
6. All players will see all of the same pictures at the same time.
7. The first player to successfully find the added, altered, or removed detail gets credit for that picture set and the next picture set is then presented.
8. Whenever an opponent successfully finds a solution before you, your Disrupt Gauge (along the bottom edge of the lower screen) will rise.
9. When the Disrupt Gauge is full, you can send out a disruption.
10. Select the disruption you want to employ by tapping its name in the bottom right corner of the lower screen.
11. The names of the disruptions won't appear unless your Disrupt Gauge is full.
Replay Options
1. After you play through, there will be three options to choose from.
2. If you select the "Play Again" option, you will play with the same pictures, but the pictures have DIFFERENT CHANGES and are in a DIFFERENT ORDER.
3. If you select the "Send Data" option, you will play with a new set of pictures, though some may be the same as before, it will NOT be the same set.
4. If you select the "End" option, the host will return the Multiplayer menu and the guests' Nintendo DS systems will TURN THEIR OWN POWER OFF WITHOUT WARNING.
What To Look For
1. A difference between the picture on the upper screen and the alternate version on the lower screen. (Obviously.)
2. On the upper screen, each player's progress is displayed across the top edge of the screen.
3. On the lower screen, the number of pictures remaining is displayed in the bottom left corner of the screen.
4. On the lower screen, the Disrupt Gauge is located along the bottom edge of the screen.
5. On the lower screen, Disrupt options will appear in the bottom right corner of the screen when the Disrupt Gauge is full.
Overall Goals
1. Recognize the difffering detail between two nearly-identical pictures.
2. Be the first to find the difference.
3. Find the difference in the quickest time possible.
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