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Basic Setup
1. With the power off, the host loads the game cartridge into their Nintendo DS system.
2. The host powers their system on, then taps on the "Warning" screen and then on the graphic for the game.
3. The host then taps on the giant "Start" button on the lower screen.
Downloading
1. The host taps on "Versus" twice.
2. The host then taps on on "DS Donwload Play" once (it'll already be highlighted)
3. The guest will power on their Nintendo DS system.
4. The guest taps on the "Warning" screen and then on the "DS Download Play" button.
5. When the graphic bar appears saying "Magnetica", the guest taps on it.
6. The guest's DS system will ask "Would you like to download this software? Tap "Yes".
1. The host taps on "Options" twice.
2. The host then taps on "Send Demo" twice.
3. The guest(s) will power on their Nintendo DS system.
4. The guest(s) tap on the "Warning" screen and then on the "DS Download Play" button.
5. When the graphic bar appears saying "Magnetica", the guests tap on it.
6. The guests' DS systems will ask "Would you like to download this software? Tap "Yes".
Game/Feature/Options Selection (defaults are underlined in the lists)
1. Either player can set the game's duration. The choices are...
30 seconds, 60 seconds, 120 seconds, 180 seconds, no time limit (the infinity symbol)
2. Either player can select the course for both players to play. There are four course designs to select from...
2a. The first course design, a circular spiral, will be playable immediately.
2b. The second course design, a rectangular spiral, will be playable after the host's 10th multiplayer game.
2c. The third course design, a zig-zag pattern, will be playable after the host's 20th multiplayer game.
2d. The fourth course design, a double-course spiral, will be playable after the host's 30th multiplayer game.
The double-course spiral pattern has two separate paths of marbles, each with its own origin and each heading toward the reactor.
3. Each player can choose whether they can turn items on or off (the default is set to on). The selections need not be the same.
4. Each player can choose their own handicap. Your hadicap will be highlighted red and your opponent's will be pink. The choices are...
-3, -2, -1, +/- 0, +1, +2, +3
5. When either player taps on the "Start" bar, the game will begin.
In challenge, you gain levels as you earn points. Beat the 49th level, complete the Challenge.
Complete two limited-duration quests. Complete the first to get access to the second.
Game Controls / How To Play
1. When the game begins, a line of magnetic marbles will wind their way along the track towards the reactor at the center of the screen.
2. In the center of the screen, a colored marble sits ready on the launcher.
3. Touch the colored marble on the laucher with your stylus and "throw" the marble towards the chain.
4. If the marble you threw hits a group of two or more of the same color, that group will disappear off the track.
4a. When the group disappears, there will be two lines of marbles separated by a gap.
4b. If the two marbles bordering the gap are different colors, the line of marbles further from the reactor will keep pushing forward until it reconnects with the other line.
4c. If the two marbles bordering the gap are the same color, the line closer to the reactor will be pulled backward until it connects with the other line.
When the two lines get pulled together, if another 3+ group is slammed together, they will disappear leaving a new gap.
The two lines can be repeatedly pulled together and can continuously remove more groups.
5. If the marble you threw does not hit a group of two or more of the same color, it will join into the chain where it landed.
6. If you create long chains of removed groups, "bearings" will be sent to your opponent. Bearings are silver.
7. Bearings can only be removed if they are directly touching a group of marbles as it is being removed.
8. If you set items to being "On", the different items you might encounter (and their effects) are... (Versus Play only)
8a. Recoil (yellow circle, black center, blue border): Hinders your opponent with marble-deflecting pillars.
8b. Ion Cloud (solid white circle, purple border): Wherever you tap the screen in the next two seconds, clouds will block your opponent's view.
8c. Black Hole (black hole, purples circle, green border): Creates a marble-eating black hole on your opponent's screen.
8d. Graviton (gaseous white circle, orange border): Creates a gravity well that changes marble direction for your opponent.
8e. Virus (white circle, segmented by red lines): Causes marbles in your opponent's marble line to become bearings.
9. Items are activated by throwing a marble at them and hitting them. (Versus Play only)
9a. When the marble hits an item, the item leaves the marble line and creates a gap.
9b. If removing the item creates a group that is removed, the effect of the item is intensified.
9c. The more groups removed by the removal of the item (the bigger the chain), the more the item's effect is enhanced.
10. If you need to pause the game, you can either press the Start button or tap on the pause logo in the touch screen's lower right corner.
11. If the line of marbles ever reaches the reactor, you lose.
What To Look For
1. At the menu screens...
1a. On the upper screen, the host's overall record is shown in the upper box (number of games, wins, losses, and draws).
1b. On the upper screen, the host's record against the guest in the current session is shown in the lower box).
2. When playing the game...
2a. On the upper screen, your opponent's board, score, and handicap will be in the upper left hand corner.
2b. On the upper screen, the countdown timer (which counts down if there is a time limit) will be in the upper right hand corner.
2c. On the upper screen, your score and handicap are located immediately below the countdown timer.
2d. On the upper screen, the bar across the bottom (the Battle Meter) grows toward the right the more you complete chains of groups.
1. There are several readily-prepared chains of groups early on in the Challenge.
2. There are several clocks in the two Quests. They slow time, stop time, or reverse time.
Overall Goals
3. Slam you opponent with items (if items are turned on).
1. Remove all marbles as part of groups.
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